Diod 0.1.0.33 — A quieter HUD and clearer menus Quieter gameplay HUD: smaller vitals, quick slots and minimap; control hints removed from normal play; XP appears when earned and tool details briefly when switching equipment. Inventory and storage use denser item grids with quantities. Full names, weights and explanations remain in the inspector and tooltips. Crafting now uses a searchable recipe grid and concise materials, reusable tools, station and result requirements. The full field guide and survival library remain available. Overview focuses on your character and surroundings. Simplified tab styling, consistent sans-serif text, muted charcoal panels and restrained brass highlights reduce visual clutter. Settlement assignments can be searched, roster entries show their task, and empty settlements disable worker actions. Existing Work/Collect behavior is preserved. Continue your existing game. This UI release keeps save format 11 and changes no terrain, inventory or progression data. Close Diod before replacing the application or extracted folder. Controller input is tested with simulated events. Physical DualSense Bluetooth and Windows/Linux hardware still need owner testing. Native visual acceptance uses Apple M4 / Metal, including 1280 × 720 and 1600 × 900 window sizes. No Intel Mac or Windows/Linux GPU performance claim. Windows publisher signing is not configured.