Diod v0.1.0.42 — Design your own buildings and dig freely Open Build with B and compose your own structure from 20 timber, stone and thatch pieces: foundations, walls, windows, doors, floors, beams, stairs, roof sections and interior partitions. Right-click adds, left-click removes, R rotates, and undo/redo and saved drafts support revision. Review the material bill before confirming a construction site. Workers deliver materials and work at a ground-level point outside the building; each paid piece becomes visible and solid as construction advances. They do not need to enter the unfinished building or reach its roof. You can also build manually. Furnish completed rooms with usable storage and beds, and extend your design while preserving completed work. Dig directly into reachable ground with a shovel or pickaxe without creating a mining site. Excavation creates saved three-dimensional tunnels and cavities with real spoil. Use G to design straight-line and area terrain work. Paid refill follows the exposed excavated surface, preserves separate caves below and can be excavated again. Existing mining shafts and paid ladders remain usable. Gamepad building controls add and remove pieces, rotate, cycle the catalogue and review the bill. Save compatibility Continue your existing save. Existing terrain, possessions, buildings, mines and unfinished worksites are retained. Close the game before replacing the application. Keep a backup and do not downgrade a save after creating new building or excavation data. Known limits Construction needs an accessible exterior work point and real supplies; unsupported or overlapping designs are refused. A project supports up to 2,048 pieces, but this is not a performance guarantee for large settlements. Terrain plans support up to 12 corners, a 32-metre span and a 6-metre elevation change. Planned lowering beside existing cavities is refused; use physical excavation tools there. Surface-water beds remain protected. Excavation does not simulate aquifers or structural collapse. Physical DualSense/Bluetooth, Intel Mac and Windows/Linux GPU gameplay have not been tested in this release pass. Validation: see the platform validation notes on the download page.