Diod 0.1.0.46 — A harbour and two wooden ships Add a shore-connected wooden harbour on the east coast of Northern Isles, marked on the island map. Moor two distinct detailed wooden sailing ships: a larger market ship and a smaller travel ship. Walk along the pier and board either ship using physical gangways; add handrails, support piles, mooring ropes, cargo and service signs. Keep the harbour approach clear of generated trees and include the licensed model source records in the download. Continue your current Northern Isles save. Terrain, inventory and player buildings are retained; no new game is required. The harbour is authored infrastructure, not a player construction project. The ships stay moored. Trading, currency, regional world selection, island purchases and travel routes are future work. Existing player construction exactly at the new harbour location can overlap it; no buildings are deleted or moved. Performance hitches and existing surface-water limitations remain. Workers remain dormant; B/G custom design remains retired. Intel Mac, physical controllers and Windows/Linux GPU gameplay are untested. Validation: Linux exported identity, Nordic23, harbour15, cave placement, construction and normal shell pass. Windows export/icon/version pass. Exact signed Mac archive passes strict all-architecture codesign, quarantined Gatekeeper, normal shell, exported harbour15 and cave placement, and5 native full-game checks with reviewed images. Apple M4 / Metal / Low160m. No Intel Mac, physical controller or Windows/Linux GPU test claim.