Diod 0.1.0.49 — Choose your world - Choose one of ten starting archipelagos: Northern Europe, North America, Central America, South America, Africa, Southern Europe, Middle East, West/Central Asia, East Asia or Oceania. - Explore regional mountains, tropical forest, savanna, desert, steppe and woodland with matching vegetation and climate. Norwegian peaks and Iceland gain snow. - Buy additional island worlds for 1,000 coins at the travel boat and travel with inventory, equipment, knowledge, level progress and coins. - Each world retains its own buildings, storage, excavations, water and workers. Only the current world is loaded; inactive worlds pause. - Starting positions have clear ground, nearby gathering resources and access to the shared harbour. Interrupted voyages can be resumed or cancelled. Updating Continue preserves existing Nordic progress in place. New journey starts a fresh separate regional save. Previous saves are retained. Do not downgrade after saving with this version. Known limitations - Regional worlds are compact original landscape interpretations, not accurate continent maps. Procedural vegetation and terrain remain early art. - Ships remain moored; travel uses a destination menu and loading transition. Additional worlds currently cost 1,000 coins each. - Inactive workers do not produce goods or accrue wages. No multiplayer or offline server simulation. - Snow is surface shading and precipitation, not accumulated deformable snow. Water remains a finite 2m surface model. - Intel Mac, physical controllers and Windows/Linux GPU gameplay have not been tested. Performance varies with world activity and hardware.