Diod v0.1.0.55 — Pre-alpha - Build with an independent flying camera, repeat placement, mouse aiming, keyboard rotation and height controls, and edge snapping. - Use six selected quick slots for tools, food, water and owned placeable items. Inventory starts with ten additional storage slots; bags add capacity. - Digging awards one carried material per stroke. Place it to restore the removed terrain shape, or use materials to raise ground. - Place owned objects on excavated floors, in dry caves and inside buildings. Restoration records are stored separately so ordinary inventory saves stay small. Compatibility Continue existing v54 journeys. Your physical world baseline is retained. Close the game before replacing the application. Inventory and quick-access layout changes apply on load. Known issues - Startup and complex terrain rebuilds remain slow; added fill can require a broader terrain rebuild. - Map charts show baseline terrain rather than individual excavations. - No Windows/Linux GPU, Intel Mac or physical-controller gameplay acceptance. Windows publisher signing is not configured.